Vantage
an end-to-end design process

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Vantage, originally the "Campaign Reporting Tool," was my first project at Schibsted/Adevinta. It was an internal product that generated marketing reports for sales reps, offering insights for internal and external stakeholders.

  • Designed an internal tool for campaign reporting
  • Direct access to users allowed for a tailored solution
  • Built from scratch, fostering significant professional growth and learning

Originally called “Campaign Reporting Tool”, Vantage was my first project at Schibsted/Adevinta. It was an internal product designed to generate marketing campaign reports for sales representatives. These reports provided insights that could be shared both internally (with stakeholders and management) and externally (with agencies and customers) regarding online campaigns run on Schibsted’s media sites in the Nordic countries. While the user base was relatively modest (300+ users), working on an internal tool allowed for direct access to users, an invaluable asset in designing a tailored solution that truly met their needs.

Having the opportunity to build a product from scratch is both a significant challenge and a priceless experience for any designer. It allows for the application of design thinking free from existing biases or inherited design and technical debt.

In my journey developing Vantage, I experienced both failures and successes. I had the chance to collaborate closely with other designers and researchers, work fully embedded in a cross-functional team, and engage directly with stakeholders. The experience spanned nearly two years and proved to be a real game changer, boosting my professional growth in meaningful ways.

Although it happened nearly a decade ago, the lessons I learned continue to shape my core approach as a designer, reinforcing just how vital design methodologies are,regardless of the technologies, platforms, or frameworks involved.

Tag cloud

reporting tool schibsted product design ux design internal tool dashboards ux research branding digital products sale reports marketing campaigns

Vantage UI

Product Design

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On my first day ever at Schibsted/Adevinta, I was tasked with designing a campaign reporting tool, starting with a brief and a report. I dove deep into understanding user needs and expectations while collaborating with the team to define the MVP and gather early feedback.

  • Kicked off by understanding product goals and users
  • Defined MVP and planned sprints
  • Worked closely with users, stakeholders, and researchers to iterate and validate features

I was hired and, on my first day, received the brief: "We need a campaign reporting tool, and here’s the research we’ve done so far." I was handed a report and assigned the task of designing the product. While the engineering team began setting up the pipelines and necessary infrastructure, I kicked off the project by digging deeper into the product’s goals, its users, and the problems it aimed to solve. I quickly began reaching out to users and stakeholders to better understand their motivations and expectations for this new tool.

During the first few weeks, I worked with my product counterpart to define the initial MVP and began planning several sprints ahead. In parallel, I continued interviewing users and validating ideas, sometimes even using handwritten sketches and rough concepts to gather early feedback.

With the first MVP released, we began receiving behavioural data. Some time later, a UX researcher joined the team, allowing us to run simultaneous discovery and delivery tracks to continue planning new flows and features. While I focused on designing new screens and supporting the engineering team as needed, I partnered with the researcher to stay engaged with users and stakeholders, helping to define priorities and validate new features and user flows.


Design Cycle / Priorities and insights

UX research and validation

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After a few months, my UX research partner and I toured the Nordic countries to gather insights and shape Vantage's roadmap for the next year. I presented myself as a fellow researcher, which encouraged more honest feedback from users, even though some of it was tough to hear.

  • Conducted user interviews and workshops across the Nordic countries
  • Partnered closely with a UX researcher to gather feedback
  • Gained invaluable research experience and learned from user-driven insights

After a few months of the product being live in production, my UX research partner and I ideate a strategy to gather enough insights to shape the following year’s roadmap for Vantage. This led to a tour across the Nordic countries, where we interviewed users, organised workshops to prioritise problem areas, tested proposals, and gathered new business requirements.

I particularly remember this phase as I decided not to present myself as the UX designer behind the tool, but rather as another researcher, allowing users to be more brutally honest with their feedback. Some of the feedback was difficult to hear 🥲, especially after investing so much energy into the designs, but it was incredibly enlightening. At the time, I lacked significant experience in UX research, but partnering with the researcher proved to be one of the best decisions I made. As a designer who was more focused on graphic design at the time, I grew tremendously through this research-driven experience!


Internatl Schibsted Ads products / Styleguide / UI Components

Branding

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A key part of the project was working with other UX designers to create a unified internal branding across multiple products, including Vantage. We developed a style guide and design system, which led to a cross-team guild and UI kits, helping engineers create consistent interfaces faster.

  • Collaborated with other designers to create internal branding
  • Developed a style guide and design system for consistency
  • Created UI kits to speed up engineering work across products

Another highlight of this project was the opportunity to collaborate with other UX designers to establish a unified internal branding. Although Vantage was an internal product, we were developing four additional products and aimed to create a consistent branding and user experience across all of them. As mentioned in the UX Lead use case, team identity plays a vital role for many reasons, and we wanted to offer a more robust and engaging suite of internal tools for our users within the company.

We developed a style guide and design system, which was implemented across all internal tools for Schibsted’s media departments at the time. The branding not only ensured visual consistency across our products but also led to the creation of a cross-team guild, bringing together individuals from various backgrounds to define and deliver a set of UI kits. These kits enabled engineers to build consistent interfaces more quickly and efficiently.