Product Design
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On my first day ever at Schibsted/Adevinta, I was tasked with designing a campaign reporting tool, starting with a brief and a report. I dove deep into understanding user needs and expectations while collaborating with the team to define the MVP and gather early feedback.
- Kicked off by understanding product goals and users
- Defined MVP and planned sprints
- Worked closely with users, stakeholders, and researchers to iterate and validate features
I was hired and, on my first day, received the brief: "We need a campaign reporting tool, and here’s the research we’ve done so far." I was handed a report and assigned the task of designing the product. While the engineering team began setting up the pipelines and necessary infrastructure, I kicked off the project by digging deeper into the product’s goals, its users, and the problems it aimed to solve. I quickly began reaching out to users and stakeholders to better understand their motivations and expectations for this new tool.
During the first few weeks, I worked with my product counterpart to define the initial MVP and began planning several sprints ahead. In parallel, I continued interviewing users and validating ideas, sometimes even using handwritten sketches and rough concepts to gather early feedback.
With the first MVP released, we began receiving behavioural data. Some time later, a UX researcher joined the team, allowing us to run simultaneous discovery and delivery tracks to continue planning new flows and features. While I focused on designing new screens and supporting the engineering team as needed, I partnered with the researcher to stay engaged with users and stakeholders, helping to define priorities and validate new features and user flows.